Step 2: Lets discover the main features of. First lets setup logic to make use of audio and midi, as well as start quick with Apple loops. Dot wraps up the course by looking at a few more of the new beat making features in Logic Pro X, including the Arpeggiator and other MIDI plugins. Step 1: Creating a new session and tracks. Learn how to make the software do your bidding with almost 3 hours of theoretical insights and step by step instruction. She then focuses on techniques specific to electronic music, including warping a beat with Space Designer and making DJ turntable effects with speed fades, and some retro groove tricks, including creating a human drummer feel with the Transform Editor and editing gate time. This 14-part video course takes you through all of Logic Pro’s most effective features and functions for producing and polishing quality beats. She demonstrates how to make your own Apple Loops, time-stretch, quantize, and regroove audio as well as how to best add swing to your beats, fatten your sounds with drum replacement, and slice your samples. In this Logic Production Workflows Tutorials, ADSRs Stephen Ellestad demonstrates a quick and easy workflow for building a beat track and customizing the. She then moves into Ultrabeat, Logic's built-in drum machine, and shows how to step sequence, design your own sounds, use your own samples, and create glitchy effects with the instrument. Sign up for the 7 Steps to Pro Mixes Workshop now: - I just finished making a beat with Logic Pro X Drum Synth, and in this video we're going to break it. Step 2: Let's discover the main features of. First let's setup logic to make use of audio and midi, as well as start quick with Apple loops. She shows off Drummer, the intelligent drum feature, for creating beats automatically. Step 1: Creating a new session and tracks. Author and Logic Pro insider Dot Bustelo walks through every facet of basic drum programming and beat making in Logic Pro, including choosing the right drum kit for the beat, recording, arranging, and quantizing. The whole idea of my tutorials is to show you how to make a beat and then you take the principles and apply them to the program in which you are working.
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